Monday, 21 May 2012
Quick prototyping consists in iterating quickly different versions of the same project in order to test your ideas. It is practical when the iteration is not expensive in terms of money and time.
Making a series of sketches before committing to the final composition of a painting is one form of quick prototyping. Having to correct errors at a later stage would be more painful and time consuming. I found a very good and practical example of quick prototyping by Picasso.
Françoise Gilot, in her book “Life with Picasso” explains:
“I suggested that since all the elements of the composition were perfect and it was only the question of balance that bothered him, he try the solution he had brought to my portrait: cut out the skull from a piece of paper and move it around in different areas of the canvas. He cut out another skull form and, hiding the painted one with one hand, moved the paper skull wherever he felt it might prove sufficiently disturbing. He finally found a spot that was much more unexpected than the original one and provided just the kind of fateful juxtaposition he was seeking, where the balance hung by a thread. Then he was satisfied.”
This is such a simple yet powerful way to test a change you want to make to a painting in progress. You can judge directly the visual impact of the change and also find unexpected placement of elements.